

- #ADOBE PREMIERE EDITING FOR MAC#
- #ADOBE PREMIERE EDITING MOVIE#
- #ADOBE PREMIERE EDITING UPDATE#
- #ADOBE PREMIERE EDITING PRO#
- #ADOBE PREMIERE EDITING SOFTWARE#
#ADOBE PREMIERE EDITING PRO#
Retrieved July 6, 2007.Premiere Pro is made up of panels.
#ADOBE PREMIERE EDITING UPDATE#


"Adobe Premiere 4.0: video the professional way". "Adobe Premiere Version 4.0 for Windows now available" (Press release).
#ADOBE PREMIERE EDITING SOFTWARE#
^ "An Oral History of Adobe Premiere Software Evolution: The First 25 Years".Multi-threaded, dual processor support.Up to three hour project length support.Platform-specific plug-ins by Silicon Graphics for combining 3D and video content.OpenGL accelerated versions of transition and special effects plug-ins.Power Macintosh-native Sound Manager 3.1.Premiere 4.0 for Windows matches capabilities of Premiere 4.0 for Macintosh.Adobe moves Windows platform release of Premiere directly from v1.1 to v4.0.Support for 97 superimposition tracks plus two A/B tracks.Expanded graphics and audio file support.No EDL, titling, and motion and device control available in then current Mac (v3.0) release.Two video tracks, three audio tracks, and one transition and superimpose track.Still image support (Photoshop, BMP, DIB, PCX, PICT, PCX, and TIFF formats).AVI, AIFF, and WAV audio format support.24-bit AVI and QuickTime video format support.First release of Premiere application for Windows platform.5 audio and 41 movie/still-image filters.Title, Sequence, and Construction windows.QuickTime video and audio capture support.
#ADOBE PREMIERE EDITING MOVIE#
Supported up to 160 x 120 pixels movie creation for NTSC and 192 x 144 pixels for PAL.QuickTime multimedia and VideoSpigot format support.Premiere included 24 transition effects and a plug-in architecture that was compatible with some Photoshop filters. However, it was limited to processing video and images that were 1024 pixels wide, or less. As a result, its ability to import new video formats could also be upgraded by updating to a newer compatible version of Quicktime. Premiere was one of the first QuickTime-based video editors on the market. Ubillos also left SuperMac to join Adobe. The software project was acquired by Adobe Systems in August 1991 and was renamed Adobe Premiere. SuperMac engineer Randy Ubillos created a working demo of ReelTime in about 10 weeks while QuickTime was still in beta. The project began at SuperMac Technology as ReelTime, a QuickTime-based video editor for its VideoSpigot video capture card.
#ADOBE PREMIERE EDITING FOR MAC#
The first version for Mac released in 1991, and the first version for Microsoft Windows was released in September 1993. Introduced in December 1991, Premiere was one of the first computer non-linear editing systems.
